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	<title>U Piritubano</title>
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	<link>http://www.piritubano.com</link>
	<description>A Pirituban Game Developer History</description>
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		<title>[Game Project] Post-Mortem: Epic Robot Battle for Territory</title>
		<link>http://www.piritubano.com/2012/04/post-mortem-epic-robot-battle-for-territory/</link>
		<comments>http://www.piritubano.com/2012/04/post-mortem-epic-robot-battle-for-territory/#comments</comments>
		<pubDate>Sat, 28 Apr 2012 18:19:12 +0000</pubDate>
		<dc:creator>Wallace</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.piritubano.com/?p=403</guid>
		<description><![CDATA[&#8220;This post is originally from my Jornal in Ludum Dare website, I just reproduce it here&#8221; Hello, everybody. My name is Wallace Morais, a.k.a. Wakko, and I want to talk about the development of my Ludum Dare 23 game ERBT. &#8230; <a href="http://www.piritubano.com/2012/04/post-mortem-epic-robot-battle-for-territory/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>[Case Study] Puppy Love</title>
		<link>http://www.piritubano.com/2012/01/case-study-puppy-love/</link>
		<comments>http://www.piritubano.com/2012/01/case-study-puppy-love/#comments</comments>
		<pubDate>Sat, 07 Jan 2012 00:02:21 +0000</pubDate>
		<dc:creator>Wallace</dc:creator>
				<category><![CDATA[Experiences]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.piritubano.com/?p=393</guid>
		<description><![CDATA[Wakko again. In this week I begin a new game, and this new one have something a little bit different: it´s in Unity. To begin make games in Unity, I study a little about it, see the frameworks, how it &#8230; <a href="http://www.piritubano.com/2012/01/case-study-puppy-love/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>[Alternativa 3D 8 Project] &#8211; Sonhos da Dupla Gre-Nal</title>
		<link>http://www.piritubano.com/2012/01/alternativa-3d-8-project-sonhos-da-dupla-gre-nal/</link>
		<comments>http://www.piritubano.com/2012/01/alternativa-3d-8-project-sonhos-da-dupla-gre-nal/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 19:52:25 +0000</pubDate>
		<dc:creator>Wallace</dc:creator>
				<category><![CDATA[Experiences]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[alternativa]]></category>
		<category><![CDATA[alternativa 8]]></category>
		<category><![CDATA[alternativa3D]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flash 11]]></category>
		<category><![CDATA[gre-nal]]></category>
		<category><![CDATA[gremio]]></category>
		<category><![CDATA[grenal]]></category>
		<category><![CDATA[inter]]></category>
		<category><![CDATA[Porto alegre]]></category>
		<category><![CDATA[stage3d]]></category>

		<guid isPermaLink="false">http://www.piritubano.com/?p=389</guid>
		<description><![CDATA[Hi again, Wallace here. Today I finish one experiment here, and I wanna share with you. It´s about my new work, Sonhos da Dupla GreNal (Dreams of GreNal Pair). It´s a hotsite, and users can send messages and images with &#8230; <a href="http://www.piritubano.com/2012/01/alternativa-3d-8-project-sonhos-da-dupla-gre-nal/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>[Facebook Project] Natalize-se</title>
		<link>http://www.piritubano.com/2011/12/facebook-project-natalize-se/</link>
		<comments>http://www.piritubano.com/2011/12/facebook-project-natalize-se/#comments</comments>
		<pubDate>Sun, 25 Dec 2011 17:08:32 +0000</pubDate>
		<dc:creator>Wallace</dc:creator>
				<category><![CDATA[Experiences]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.piritubano.com/?p=386</guid>
		<description><![CDATA[﻿Merry Christmas for everyone. I´m at work, and today I decide study Unity, but my post is not about it. It´s about a little app that I work for Zero Hora. Called Natalize-se (in english is something like Christmalize yourself) &#8230; <a href="http://www.piritubano.com/2011/12/facebook-project-natalize-se/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Cue Points, Markers, and After Effects Script</title>
		<link>http://www.piritubano.com/2011/12/cue-points-markers-and-after-effects-script/</link>
		<comments>http://www.piritubano.com/2011/12/cue-points-markers-and-after-effects-script/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 21:27:36 +0000</pubDate>
		<dc:creator>Wallace</dc:creator>
				<category><![CDATA[Experiences]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[after effects]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[script]]></category>

		<guid isPermaLink="false">http://www.piritubano.com/?p=381</guid>
		<description><![CDATA[Quicky post, maybe my acknowledge in AE are low, but that´s how I resolve it. Problem: get Cue Points from Markers. These Markers are generated by Tracker Motions. I use the Tracker Motions to generate the Markers, them I use &#8230; <a href="http://www.piritubano.com/2011/12/cue-points-markers-and-after-effects-script/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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